|The M14 magazine, which uses the 7.62x51mm cartridge.|
|Damage Rating||.303 British, 20 Gauge > 7.62x51mm, 7.62x54mmR, 7.62x63mm > 7.62x39mm|
|Bodyshots Required to Kill||5(6 with painkillers)|
|Limbshots Required to Kill||6(7 with painkillers)|
|Headshots Required to Kill||4(5 with painkillers)|
|Magazines Used In||20 Round M14 Magazine, 30 Round M14 Magazine, 50 Round M14 Magazine, 100 Round Mk 48 Magazine|
|Weapons Used In||FN FAL, G3, HK21, HK417, M14, Mk 17, Mk 48|
The 7.62×51mm round was developed by NATO in the 1950's to be the next rifle round used by the organization. It was adopted by the United States, for use with their new M14 battle rifle. Later, the M16 replaced the rifle and the round, using the 5.56x45mm round. Certain sniper rifles in service today also use the round. Modern weapons which are chambered in this round include the G3 battle rifle, Mk 17 battle rifle, and the M24 Sniper Weapons System.
The 7.62x51mm round can deal loads of damage. It does one of the highest damage outputs of the game, tied with the 7.62x54mmR and 7.62x63mm rounds, but beaten by the 12 gauge shotgun slugs. The round also generates a large amount of noise.
- The round was introduced with the M14 battle rifle
- In V3 of Apocalypse Rising, there were no extended 7.62x51mm magazines.
- In real life, the 7.62x51mm NATO cartridge cannot be fired controllably in fully automatic fire due to recoil.